AI Insights · Timothy · October 2024
Top Down Games on iOS in Central America: Q3 2024 Performance
Discover the performance trends of the top 5 top-down games on iOS in Central America during Q3 2024, with insights into downloads, revenue, and active users.
In the third quarter of 2024, the top 5 top-down games on iOS in Central America showcased varied performance trends in terms of downloads, revenue, and active users. Let's delve into the specifics of each game's performance.
Offline Games - No Wifi Games from Moreno Maio began the quarter with a peak of approximately 66K downloads in the second week of July. However, a downward trend was observed, with downloads stabilizing around 24K by the end of September. Revenue fluctuated throughout the quarter, peaking at $232 in mid-July and ending at around $179. The game maintained a steady increase in active users, climbing from 79K to over 151K by the end of the quarter.
Brawl Stars by Supercell experienced a notable revenue peak of approximately $430K in the first week of September, with consistent growth towards the end of the quarter, settling at around $298K. Downloads remained relatively stable, with a slight increase in early September, reaching 44K, before dropping to 32K by the quarter's end. Active users showed resilience, maintaining a strong presence above 500K throughout the period.
Among Us! from InnerSloth LLC saw a moderate revenue increase, peaking at $1.3K in mid-August, before ending the quarter at approximately $1.2K. Downloads fluctuated, beginning at 35K and settling around 26K. Despite the fluctuations in downloads, active users showed a resurgence towards the end of the quarter, climbing back up to nearly 89K.
8 Ball Pool™ by Miniclip.com consistently generated revenue, with a notable increase towards the end of the quarter, reaching $21K. Downloads started at 28K, dipped mid-quarter, and then surged to 36K by the end of September. The game maintained a robust active user base, peaking at over 803K.
My Perfect Hotel from SayGames LTD experienced a steady decline in downloads, starting at 33K and dropping to 15K by the quarter's end. Revenue remained relatively stable, with minor fluctuations, concluding the quarter at $979. Active users also saw a decline, from 74K to approximately 49K.
This data, sourced from Sensor Tower, offers a glimpse into the dynamic landscape of top-down games in Central America. For more detailed insights and analytics, visit Sensor Tower.